About Rasam

I am a Graduate Student Researcher in the Interaction (HCI) Lab of University of Saskatchewan. Currently pursuing my Master’s in Computer Science under the supervision of Dr. Regan Mandryk. My research objective is to perform manipulation on digital video games by adjusting the difficulty and assistance and play around with play experience and game performance.

Learning a new programming language, diving into the deep sea of newest technologies and tackling challenges – are some of my skills I really like to brag about. Recently, I found myself deeply attached to C# and Microsoft Visual Studio since I spent months into building my research tool using Unity game engine. However, I am also quite experienced with C++, Java, Android, Python and familiar with several web technologies since I accomplished my undergraduate degree in Computer Science and Engineering. Anyway, before I embarked the journey of my graduate studies, I explored the realm of software industries back in my home country, successfully executing a role of Software Quality Assurance Engineer at Enosis Solutions.

On the other end of the spectrum, I have recently introduced myself to the world of game development and quickly fell in love with it. Since then, I am trying to learn more about different game engines and tools, how video game industries work and resources to build a successful AAA game. I have worked on several projects and familiarized myself with Unreal Development Kit, Unreal Engine 4 and Unity.

But that’s not only it! I also have a real life outside all geeky computer stuff. I love cycling and try to bike around the province with other Horizon100 Cycling Club members with my favorite road bike. Sometimes I spend my leisure hours in taking photographs of our surroundings or play computer games.